Plugin Command: PlaySE

This tiny plugin lets you play sound effects with a randomized value for volume, pitch and/or pan using provided ranges in a simple Plugin Command call.

Commercial use Free. See Terms of use page for details.
Latest version 1.0.0
Last updated 2015-09-15
Dependencies None
Discussion topic Official RPG Maker Forums
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How to use

Plugin Command: PlaySE

Option type Value options
SoundFile Text Name of the sound file to play, without any file extension.
The value Sheep would play the Sheep sound effect.
Volume Number or Array This is the volume to play the sound at. It can be either a number, or it can be a range array.

option example Description
Number 80 Volume is 80
Range [50,100] Volume will be random between 50 and 100
Pitch Number or Array This is the pitch to play the sound at. It can be either a number, or it can be a range array.

OPTION example DESCRIPTION
Number 100 Pitch is 100
Range [50,100] Pitch will be random between 50 and 100
Pan Number or Array This is the panning to use for the sound. It can be either a number or a range array.

OPTION example DESCRIPTION
Number 0 Panning is center, like default
Range [-100,100] The sound’s panning is random between being entirely left speaker (-100) and entirely right speaker (100).

Below is a visual example from the editor to show how you can use random value ranges for volume, pitch and pan:

Plugin Command: PlaySE visual example

Plugin Command: PlaySE visual example

Below is another example from the editor where both set values for volume and panning are combined with a range for pitch:

Plugin Command: PlaySE visual example 2

Plugin Command: PlaySE visual example 2


Page last modified: November 9, 2015